Here is one of the most anticipated games of this 2016 and we tell you everything in our exhaustive analysis of The Division for Xbox One, PS4 and PC.
As happens every year during the celebration of E3, the French multinational left us all open-mouthed in the 2013 edition with the presentation of a new IP that added to others of such success as Assassin’s Creed, Rainbow Six The Rayman. A tactical action title with RPG elements that would be developed under the formula of a massive online multiplayer that would allow players from around the world to cooperate to accomplish spectacular missions. With a dazzling visual section, from that very moment it became one of the most anticipated games of the new generation of machines and PC. Now, almost three years later, we get the title developed by the Swedes of Massive Entertainment, responsible studio, among others, the magnificent World in Conflict. With the full support of Ubisoft, its creators have worked hard to bring to fruition one of the most ambitious and expected projects of recent times. And the premise of The Division can not be more attractive: action in the third person in a large open world represented by New York City, with a completely online development in which cooperation between players will be key to survive in Such a hostile environment.
This 2016 is exciting for the players, with many great releases that promise to hog all the covers. Among all of them, surely one of the most watched has grabbed from his already distant announcement is the new work of the gala company. In CosasdeJuegos we took more than a week immersed in the post-apocalyptic New York of the game to check if the final result. And, before continuing, we wanted to make it clear that few times a title has hooked us in such a way as in this case, to the point that we have lost the notion of time in many occasions, which can give you an idea Of the fun, exciting and addictive that can become this RPG-shooter.
After the different presentations that we have attended in the different fairs, videos, advances and, more recently, its beta, we were clear that we were before a game called to become a new referent of the genre, but it has not been until casting tens Of hours until we have realized how big The Division is, one of those titles in which all the elements work perfectly and the set is of an overwhelming quality. As before the launch of any triple A, there is always the fear that high expectations and promises will end up being a heavy slab. Hence it was necessary to squeeze the video game to the max to see if its risky proposal was convincing, and thus to be able to offer our complete impressions and the wonderful sensations that have left us a game called to become a success among the players. Reasonable weight is not lacking: an exciting scenario, a multitude of missions of all kinds, a level of extreme personalization, hundreds of weapons, improvements, skills and all kinds of accessories, a superb gameplay that captivates us from the outset for its proposal Cooperative or the magnificent use of the coverings, to mention only some elements that make The Division a jewel, a masterpiece that no player should stop trying.
As we said at the beginning, this year looks exceptional, so it may be a little daring to make certain statements, but what we do have clear is that we are before one of the strongest candidates to be named game of the year. And is that rarely a large overproduction reaches such levels of quality in all its sections, surpassing even our best wishes. Its wide open world, its facet or its striking visual section are only the best possible packaging for an addictive proposal like few that guarantees us tens of hours of fun either alone or, especially, accompanied by our friends or other players all the world. We are faced with an entertaining work to unsuspected limits that, in addition, promises to continue to grow in the coming months with more and more content that will be added to an offer that is already the most extensive.
Whether you are one of those who enjoy any action proposal, or if your are the bowser games with a great system of development and progression, in The Division you will find a product tailored to you. And best of all is that the game puts all the elements playable in a great open world that gives us complete freedom to do everything we want: to accomplish main or secondary missions, to find objects of all kinds, to undertake tasks of At the same time, any action we take will give us experience to improve our agent, in addition to obtaining all kinds of weapons, accessories, improvements, skills, talents, clothes and a Long and so on. All these ingredients will make us spend the hours flying glued to the screen while we try to improve our character and equipment a little more, which in turn will allow us to undertake with greater guarantees missions of higher level or difficulty. In short, a system that works perfectly and that achieves a total balance so that the playable experience does not become unbalanced in any moment. In fact, at no time can we consider a kind of Rambo that has no problem to overcome the missions, since the game becomes quite demanding. Also, not only is it about having the best team possible and improving our experience, but other aspects play a fundamental role in not dying in a few moments: the use of coverages, support for our colleagues or cooperation to try to surprise To the enemies.
In spite of its imposing multiplayer facet, The Division also has an immense main campaign that we can enjoy alone or with three other players. And let’s not think that this is a mere addition, since all aspects related to the narrative and design of the various missions has been very careful. In total, we must complete 26 missions, in addition to a large number of secondary tasks and dozens of collectibles that, in addition, will allow us to get more into the story. Note that Ubisoft has wanted to distinguish itself from other similar proposals, offering a very careful campaign that ensures us tens of hours of fun as we move through this post-apocalyptic New York. We will not miss the presence of numerous cinematics that will tell us new details about the history, as well as numerous conversations, documents or recordings that will allow us to know better the other characters.
The plot places us in the near future, in a city of New York that has been razed by a lethal virus that has considerably reduced its population. Our objective will be to try to curb the factions that look for to finish off the rest of survivors and to regain control of a city immersed in the most absolute chaos. Only The Division, a unit of special agents, can save what little is left and recover the situation. We will be one of these agents who, destined for Manhattan, will have to recover everything that can be done after the terrible pandemic. To do this, we must cooperate with other agents, investigate the origin of the virus, restore peace and order and finally recover New York, which is now controlled by different factions.
Soon we will realize how big the map of the game is, a great open world where we can move freely to complete a myriad of missions and tasks of all kinds, although the most recommended (and fun) will always be Form a group of up to four players, so that we can enjoy more of the playable system that the title proposes to us, but also of having more probability of success when facing the toughest enemies and the most complicated situations. In fact, it is noted that the game has been designed with team play in mind, as it is the one that offers better returns in terms of fun. With this we do not mean that a single player can not enjoy the shootings, he will do and much, but to live a truly sublime experience we must explore the streets of New York along with other enemies.
Team play will not only allow us to establish advanced tactics in the shootings, support and cover ourselves, but also give us the opportunity to complement our weapons and abilities to form a fearsome team for our enemies.
As a good role play, any action, mission or enemy eliminated will allow us to improve our weapons and equipment, as well as level up with the experience gained. Few times we will see a title of these characteristics that has such a catalog of weapons, accessories, skills, talents and other elements to customize our character to the maximum. Beyond its brilliant aesthetic recreation, the best thing is that each object of our team will have specific characteristics, as well as strengths and weaknesses. That is why we spend a lot of time trying to get the agent that best suits our tastes or abilities. In fact, the number of possible combinations is such that we will always be willing to undertake new missions or tasks to continue to improve our character in some specific aspect or trying to get that weapon that allows us to become a real war machine.
Whenever we defeat our enemies or perform missions we will get weapons, modifications, accessories, designs and equipment that will allow us to become more and more powerful. And best of all is that any element of the inventory has its own characteristics that force us to think very well how we want to balance our character.
But it is not just about getting the best weapons and accessories for them, but as we progress in the adventure we will unlock a series of skills and talents that will allow us to better perform our agent in different situations. The use of these abilities will be fundamental in many occasions, since they will allow us to face very hard enemies, to recover our energy level, to make devastating attacks, to protect ourselves or the rest of our team.
Our base of operations is located in the old post office, a large building that serves as a base for The Division. As we are doing missions through the streets of New York we will get special points that will allow us to restore the three main wings: medical services, security and the technological wing. In this way, we will not only create a more secure base for the citizens, but we will be able to obtain new improvements when developing the three mentioned wings. To improve these three sections we will earn points fulfilling medical missions, security and technology missions
This Base of Operations will be the only safe place in New York as the entire Big Apple has been devastated by the deadly pandemic. In its streets reigns the most absolute chaos and total anarchy. It is like a great ghost town, in which all its inhabitants fell or were forced to flee. The recreation of New York is shocking, as if it had been invaded by an army of the undead, similar to what we live in the film I Am Legend, by Will Smith. Destruction and desolation have taken over streets that until recently were carried by millions of people. This great city has been ruined, with an air of nostalgia for its once greatness. As we move around mapping, we will discover a staggering number of iconic places: Madison Square Garden, Times Square, New York Metro, Flatiron, Grand Central, or the New York Post Office, to name a few. The work done by the team of the game can only be defined as outstanding, with identical recreations and scale of the most ironic places of New York, with a level of realism that is shocking, giving the game a superb atmosphere. And even more so when it was wanted to represent a New York completely desolated by the deadly virus, which has allowed to transmit a sense of solitude and constant danger in its empty streets.
Of course, we should not rely on the apparent tranquility of its streets, since its streets are now a trail of thugs and factions that seek to destroy the rest of the survivors. The immense mapping of the game is packed with activities: random encounters, rescues, protecting valuable supplies, a variety of side quests, as well as the main campaign of history. Another great incentive of the game is that its content will continue to grow increasingly with new content (such as raids that arrive in a few days), weekly challenges and new missions that will be unlocked. Hence we speak of a very deep experience but also of a longevity.
The interface in the game can not be more attractive, since at all times it will offer us important information on the screen, without having to enter any menu. Thus, we can know the level of health of our agent, the weapon we carry, ammunition, other members of our team, skills equipped, the path to our own destiny (which will be indicated with a kind of GPS that is going Marking the way), and we can even access a spectacular map that shows itself as a hologram and allows us to see all the important points.
These indications that appear on the screen give a certain futuristic touch and improve even more if it fits the setting of a game that will leave us with the mouth open from the first moment thanks to the incredible visual section that shows the work. But we will have time to talk carefully about the entire graphic section in its respective section of the analysis.
Focusing on the game, the fascinating world of The Division presents an excellent design that also has a great impact on the gameplay. And this is so thanks to the great system of coverings chosen for the game. By simply leaving a button pressed we can cover behind any element of the stage, and from there we can move to another cover that offers us a better position to eliminate the enemies. We only have to indicate with the Stick before where we want to go and press again the button chosen for the covers. And is that we are talking about a third-person tactical shooter, especially designed to play as a team, so we stop, look for the best coverage, protect us and, ultimately, establishing our own strategies will be as much or more important than the equipment we have . Of course, the AI of the machine strikes a very high level, so they will also make use of the toppings and if they see that they are at an advantage, they will not hesitate to take an aggressive attitude and throw themselves towards us, trying to get us out of our place with grenades Of all kinds or trying to surround us. This system turns each confrontation into something exciting, confrontations in which tactics and cooperation will be fundamental to be victorious.
No less remarkable is the marvelous ‘gunplay’ or pointing system of the game, so that we will enjoy as never before in the many shootings awaiting us. The control system is perfect, as is the response to our actions, so we will not have excuses of any kind if we end up dead. Aiming will be key to ending before with resistance in the enemy, and in that sense, we must keep in mind that nothing like a good shot to the head so your energy level goes down faster.
Of course, this is not a ‘shooter’ to use, but incorporates many of the features of any RPG, so it should not surprise us that many enemies need lots of shots or bombs to fall, since every character in the game counts With their own level, health and even shield, so the damage we do to them depends on many factors. In other words, if we are less level than our enemies, it will be much easier for them to finish us than the other way around. Although, as we say, a good strategy, cooperation and good use of coverages will be vital to do more damage in enemy ranks.
Through the streets and subsoils of New York all kinds of enemies roam. Thus, the Rioters are the rebel bands that prowl throughout the city. They are less dangerous enemies for us, petty criminals who have taken advantage of the chaos to try to win the empire of fear through the streets. More hard are the Cleaners, who will carry protections, shields and even flamethrowers, among other weapons, whose purpose is to eliminate the remains of the virus, for which they will not hesitate to burn the poor survivors. Even more dangerous than these are the Rikers, escaped convicts who now seek to govern the city. Very violent and unscrupulous, they will be very difficult to defeat. Lastly, there is the Last Man Battalion squadron, a private group of heavily armed soldiers trained to keep the peace. Left to their fate on the island of Manhattan, they have now become very violent and seek to take complete control of New York.
Each of these main groups have several types of enemies, so the variety is quite high. Neither are the presence of special chiefs much stronger and armed, who are those who bear name above, and who will cost us a lot to defeat. As with all other characters, the game gives us visual information about their total level, but also health and shield if they had.
One of the most addictive sections of the game has to do with everything about the loot that we will acquire as we go on fulfilling missions or ending with enemies. The game includes dozens and dozens of weapons, accessories and all kinds of equipment. It is very important that we study very well the characteristics of each weapon, not only the usual ones (damage, recharge, aim or recoil), but also more specific ones like DPS (damage per second), weapons talents or their handling. The game offers us complete information from the inventory menu, which will be of great help to us to determine the effectiveness of any weapon and thus to obtain a balanced personage. Likewise, each object of the inventory will influence with its characteristics to the global valuation character. Once again we clearly see their RPG nature.
To facilitate a system that might otherwise have been somewhat cumbersome, the game has opted for a color system that ends the quality of the equipment. Thus, green determines that they are normal objects, Blue for specialized, Pink for Superior and Supreme Yellow. The higher its quality, the greater the attributes and bonuses of that object.
In addition to our base of operations, for all the mapping we will find a good number of frank floors that, besides offering us protection, will also have vendors, boxes of supplies, fast trip, meeting point for other agents, matchmaking, as well as points of Reappearance in case we fall into combat. But there are still more, since when we find these frank floors we will unlock new missions and services, which is why they are fundamental to continue making progress in history. In addition, we must take into account that in each free floor, we can offer weapons, accessories or new equipment, so it will always be well to take a tour around them.
As we see, at all levels, The Division has an immense amount of content. And that so far we have not referred to the Dark Zone, the other great proposal offered by the new Ubisoft IP. It is an enormous multiplayer area (both competitive and operational), located behind the walls of the forties. A very dangerous area that, however, hides the most valuable loot, as it was abandoned by the army when it evacuated the area with the crisis caused by the pandemic. Of course, entering this area of New York carries great dangers, but also a total tension because even the best of our friends can betray us to get all the loot. In the Dark Zone we are obliged to be with a thousand eyes, pending everything, as we will not face against even harder enemy factions of defeat, but also other players, who are known as renegade agents who will not hesitate for a second In eliminating us
Hence the most recommended is that in this area we introduce ourselves as a team, as it will be the only way to stay alive and get the best team in the game. But before we can use it, we must remove it by helicopter so that it can later be disinfected. But of course, the flare will attract all nearby enemies, whether driven by the machine or other players, who will try to kill us to take over all our things. All a system success that will encourage us to cooperate as a team to try to get the best weapons and equipment. But, remember, do not trust anyone because some agent can end up betraying you. The risks in the Dark Zone are much greater, but of course, the rewards are also much better, so it is so important to introduce ourselves from time to time if we want to continue improving our agent.
We have loved this proposal that mixes the classic PvE with PvP, in an original way and very different from what we are accustomed. Power even more if team play, cooperation between all players, but also surprise us as unknown players do not help also to try to get the best prizes. The tension in this zone is constant, so that in no time we can relax, since here we will find the hardest rivals. In addition, this area has its own level, which while outside has a maximum of 30, here you can reach up to 50. That level will be fundamental to equip us with better weapons and equipment, but also to open a series of coffers that we will find in the Infected areas and scraping large and succulent prizes.
Finally, highlight the formidable system of progression designed for the game, so that the player is always motivated to continue improving his agent to try to deal with increasingly difficult missions, and more bearing in mind that the degree of difficulty It is quite high. The high degree of customization and the huge number of objects, skills or weapons make each player can design an agent completely different from the rest. That is why we are facing a tremendously addictive game that assures us months and months of fun not only with the current gameplay offerable but with all the free and paid content that will arrive in the coming months.
Rarely has a title mixed with so much success the more intense action of a shooter with the possibilities offered by RPG’s. The result is a tremendously fun game, especially if we play as a team, which also supposes a whole breath of fresh air for the genre. Ubisoft has a new flagship, which joins with other acclaimed sagas of the French multinational, a series that promises to give us much fun to players in the coming years. His first foray into the battlefield has not been more successful, as we are facing one of the best games of this 2016, a work that reaches a very high level as a whole.
The Division Graphics
Much was said about the famous ‘downgrade’ of the game, but in our opinion, it is ridiculous to talk about it when we are talking about one of the most visually striking games we have had the occasion to see in recent times. A sublime technical level that is supported by textures of enormous quality, an overwhelming recreation of explosions and effects like fire, fabulous modeling and a total realism when it comes to recreating the day / night cycle. To make matters worse, the recreation of snow seems to be unsurpassable, as well as other weather effects such as fog, ice or water accumulated in the streets. A round work, even more meritorious if we consider that we are talking about a living environment and a great open world.
In other words, it is impossible to put a but a graphic section that in both PC and consoles raises to a very high level, to which very few games have yet arrived in what we have of generation. And all this without the graphic engine is in any moment, with a total fluidity for many explosions, effects and elements are brought together on the screen.
But best of all is the wonderful recreation of New York City, specifically in midtown Manhattan, razed by the effects of the epidemic. A huge open world that will allow us to move freely with admiration for the impressive level of detail offered by its streets and the perfect recreation of its buildings and most iconic places. The megaurbe is one of the best recreated scenes that we have ever seen in any video game. The chaos sweeps its streets and almost all the inhabitants died or have fled, so everything we see will remind us of the glorious past of the city. But not only can we walk the main streets, but many of the buildings can also be explored, as well as the metro lines and the most emblematic places.
In short, we are facing a real technical and visual portent, undoubtedly one of the games that best figure graphic has in the new generation of consoles and PC, so we repeat, again, that it is totally superfluous to talk about If same or worse than the already famous presentation. Needless to say, if we have a moderately powerful team, we will enjoy an even more shocking show, but without demeaning the versions of Xbox One and PS4, which are at a very high level.
Sound of The Division
All the sonorous section brushes the excellent, thanks to spectacular audio effects that sound with a clearness and total clarity, especially in their spectacular shootings. The soundtrack, of very good level, is nevertheless a mere adornment, since the great protagonists are the sound environment and the sensational dubbing to the Castilian.
Conclusion of The Division
Ubisoft has a new IP of success, and in its first delivery already demonstrates its enormous potential with a spectacular shooter-RPG multiplayer that will keep us hooked for a long time while we enjoy its extensive and exciting playable offer. Its concept of the open world includes a myriad of missions and tasks that we can perform alone or in cooperation with three other friends or players. But the best thing is the powerful and addictive system of progression that will allow us to improve the equipment and weapons of our agent little by little, which in turn will give us the opportunity to face ever more complicated missions. Once we have enough level, it will be time to stop the Dark Zone, the other great proposal of The Division. This extensive combat zone blends combats against bots handled with the machines, even harder and more dangerous, with clashes against other players. The tension that is achieved in this modality is total, reason why it is the best possible addition for a game that, above all, stands out for the fun that results.
The great freedom of action, the power to create an agent to our liking or the large number of objects available allow each game to be a completely different experience. The superb audio-visual section, Manhattan’s mesmerizing recreation, fabulous ambience, and superb gameplay round out a product of tremendous quality, a must-have for any action lover, but also for those who enjoy a multiplayer experience with touches.
The work of Ubisoft Massive is revealed as one of the best games of what we have of generation, a product that is difficult to put a but and offers us tens of hours of fun. In short, one of the great titles that will leave us this 2016, of that we have no doubt.
What do you think our analysis of The Division for Xbox One, PS4 and PC ?. We are looking forward to reading all your opinions, comments, criticisms and / or doubts.